STICE

Merciless Stice

Story

Hello, everyone.

I think many of the people here are trying to start a fight, so please stop what you were doing and let me have your attention for a little while.

All the criminals I've caught so far can probably fill up 2 soccer fields. More than half of them rebel or run away, only to end up getting beat up and arrested.

Is there really a good reason for them to resist? It doesn't happen often, but I'm a little tired today.

This is a rare opportunity for you, too, so please make it easy for me and just don't run.

I look forward to you paying your debt to society in jail, and hopefully, you'll reform.

So, if you're ready... Let's get this started…

Don't run, you punks!

Stats

AP 6

HP 33

GOLD 20

Skills

INSPECTION

If the opponent is certain blocks behind at the end of the turn, STICE checks the opponent's cards. If the opponent holds a certain number of special cards, sends the opponent to jail. If not, gives [REVERSE] status to the opponent.

PROMOTION

If the opponent goes to jail or fails to escape, AP increase, and the level increases by a certain chance.

ARREST

Moves opponent 1 block behind STICE after attack with a certain probability. If the opponent is in debuff state, the probability doubles. If the arrest is unsuccessful, add 1 [SELF-JAIL] card to the enemy's hand.

Please check in-game for details of the skills

Gear

HANDCUFFS

Increases STICE’s AP

BALLISTIC SHIELD

Increases STICE’s HP

2-WAY RADIO

Improves STICE’s skill.

Skins

[BASIC GRADE] STICE

[DELUXE GRADE] BATTLE POLICE STICE

[EPIC GRADE] BRITISH POLICE STICE

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